/modify [player] groups [group] - Sets a player to that Group.
/promote [player] - Promtes a player.
/help [Page] - Shows a list of commands. 7 per page.
/playerlist - Shows a list of players.
/reload - Reloads config /listbans - Gives a list of bans
/banip [Player] - Bans the player's IP /unbanip [IP] - Unbans the IP
/ban [Player] - Bans the player /unban [Player] - Unbans the player
/mute [Player] - Toggles mute on player. /tp [Player] - Teleports to player. Credits to Zet from SA
/tphere [Player] - Teleports the player to you
/kick [Player] - Kicks player
/item [ID] [Amount] - Gives items
/kit [Kit] - Gives a kit. To get a list of kits type /kit
/listwarps - Gives a list of available warps
/home - Teleports you home
/sethome - Sets your home
/setspawn - Sets the spawn point to your position.
/me [Message] - * hey0 says hi!
/msg [Player] [Message] - Sends a message to player
/spawn - Teleports you to spawn
/warp [Warp] - Warps to the specified warp.
/setwarp [Warp] - Sets the warp to your current position.
/removewarp [Warp] - Removes the specified warp.
/getpos - Displays your current position.
/compass - Gives you a compass reading.
/time [time] - Changes time
/lighter - Gives you a lighter for lighting furnaces
/motd - Displays the MOTD
/modify [player] [key] [value] - Type /modify for more info
/whitelist [operation (add or remove)] [player]
/reservelist [operation (add or remove)] [player]
Cuboid selection : when holding a wood shovel, right click on a bloc, then another bloc. On This image, the two points you have to set up are A and G. It displays messages, and you're ready to type a treatment command. Issuing a treatment command on a cuboid DOES NOT reset the selection. - Requires the right to use /protect or /cuboid command
/protect : The big one. This sets the owners of the selected cuboid. Flags to added players are the following : o:playername ==> an owner ; g:groupname ==> an allowed group ; palyername ==> an allowed player (no flag). Owners, members of the specified groups, allowed players, and '/protect' allowed players can build and remove blocs in the newly defined protected cuboid. Chest, furnaces and workbenches are also protected from outsiders. Owners can add more allowed players/groups/owners with the /allow command, and revoke the allowed players/groups with the /revoke command. Owners can not revoked their rights from one another. In case I didn't say it explicitly : there can be several owners to a same protected zone. The command is NOT case sensitive. "John" and "john" will be considered the same player. Protection is active on server restart (I plan to make this a choice). Groups members are checked as often as needed. This means that if you allow the "merchant" group in a certain cuboid, then insert "john" into the "merchant" group, he will instantly be able to interact with the cuboid.
Here are some examples of commands : /protect o:Relliktsohg home--> I will be the only owner of the area, now called "home" /protect o:Relliktsohg g:admins g:moderators John Potatoe --> any member of admins, moderators and john will be allowed into a protected zone called "Potatoe", and Relliktsohg will be the only owner. /protect o:Relliktsohg g:mages o:hey0 magesTower --> the order doesn't matter. - Requires the right to use /protect command
Newer cuboids have priority over older protected areas. That means you can now set protected areas inside one another. This is great for city protection.
/highprotect : protects an area from bedrock to skytop. This works the same as /protect, only the height of the selection will be overwritten. It should not be use to protect the netherworld. - Requires the right to use /protect command
/allow : Use this with the flag syntax to add players/owners to a protected zone. Owners can add new owners to their zone. - no peculiar right needed
/revoke : As owner of the zone, use this to revoke access of players to a protected cuboid. Only '/protect' allowed players can revoke ownership. - no peculiar right needed
Wood Sword : Right-click when pointing to a block to know its owners. "g:groupName" means anyone in the group can interract with the block. - no peculiar right needed
/moveprotection : will change the protected zone location to the new selected cuboid. The list of owner/allowed players remains untouched. - Requires the right to use /protect command
/cfill : Fills the selected cuboid with the specified blocType. accepted IDs are between 1 and 84 (the only real blocs available). This has proven VERY handy to repair griefed areas. This beach has been emptied by glass-hungry people ? No worries ! "/cfill sand" and it is good as new. This lake has flowing water on the surface, and is no longer flat ? Haha, here comes the /cfill stillwater ! etc... Please do not abuse. I put that here for moderating purposes, not for you to instantly build 50-blocs-high-walls. - Requires the right to use /cuboid command
/creplace : Replaces all specified blocTypes with the last blocType specified, within the selected cuboid. For instance : /replace grass sand goldore will replace any grass(2) or sand(12) block by gold ore(14). You can also use itemIDs if you like, or mix both : /replace 2 sand 14 will do the same as above. - Requires the right to use /cuboid command
/cdel : Simply removes any bloc withing the Cuboid. I've removed a lot of unwanted constructions with this thing. Same as above, please do not abuse. (Though it is tempting to use this to flatten the area for you soon-to-come huge manor =D) - Requires the right to use /cuboid command
/cmove - Needs two corners selected. This command is also undo-able. the selection now moves with the cuboid, allowing several /cmove in a row. The only downside is that you'll have to re-select the cuboid after a /undo to move it again (or else, it will move the target area instead of the cuboid you wanted to move) - Requires the right to use /cuboid command
/csize : Displays the number of blocs inside the selected cuboid - Requires the right to use /cuboid command
/ccircle [height] : You only need to select one point. It draws a circle on the ground with the specified block type. Optionally, you can specify a height to create a cylinder. (negative height is possible - carful with going through bedrock) - Requires the right to use /cuboid command
/cdisc [height] : You only need to select one point. It draws a disc on the ground with the specified block type. Optionally, you can specify a height to create a filled cylinder. (negative height is possible - carful with going through bedrock) - Requires the right to use /cuboid command
/csphere : You only need to select one point. It builds an empty sphere around the selected center, with the specified block type. - Requires the right to use /cuboid command
/cball : You only need to select one point. It builds a filled sphere around the selected center, with the specified block type. - Requires the right to use /cuboid command
/cfaces : Needs two corners selected. It builds the faces of the selected cuboid. If you're afraid of the dark, don't place yourself inside, place some toches beforhand, or build it with glass Wink - Requires the right to use /cuboid command
/cwalls : Needs two corners selected. It builds the faces of the selected cuboid, without floor and ceiling. Also, resolves the fear of the dark, as sunlight can now go through the roof \o/ - Requires the right to use /cuboid command
/cpyramid [empty] - Needs a single point selected. Builds a pyramid of the selected material, with the selected point as base center. This command is also undo-able. - Requires the right to use /cuboid command
/undo : Reverts the last action performed on a cuboid. Doesn't yet work on paste or load, but works with every other cuboid command. - Requires the right to use /cuboid command
/ccopy and /cpaste : select two corners of a cuboid, copy it, then paste it. Carful, the copied cuboid will be deleted once you select another cuboid. In other terms, you can copy, select a point, paste, select another point, re-paste etc... but as soon as you select two points in a row, I'll remove the copy from memory. The selected point should be the North East lower corner of the copied cuboid. I haven't found an easy way to orientate the thing, so this will have to do, for now. - Requires the right to use /cuboid command
/csave : select a cuboid, type /csave : it will be saved server-side, in a folder called "cuboids", and a sub-folder of the player name. Type /csave overwrite will write over a previously existing file. - Requires the right to use /cuboid command
/cload : select a single point, type /cload : this will paste the requested cuboid. You cannot - yet - undo a paste. - Requires the right to use /cuboid command
/cremove : removes the saved cuboid from the caller's folder. - Requires the right to use /cuboid command
/clist : prints the list of available cuboids. Admins can also type "/clist " to access the list of this player. - Requires the right to use /cuboid command
/cshare : shares the specified saved cuboid. The target player has to be online, and the copy won't happen if the target player already has a saved cuboid with the same name. - Requires the right to use /cuboid command
/cmod list - prints a list of cuboid areas (anyone can use it)
/cmod who - prints a list of players in the area you are in (anyone can use it)
/cmod info - prints lots of info about the area (name, protection, restriction, area-inventory, allowed players list, blacklisted commands, present players - anyone can use it)
/cmod create - creates a new cuboidArea (/protect-allowed-players only)
/cmod delete - deletes the cuboidArea (/protect-allowed-players only)
/cmod move - moves the cuboidArea to selection (/protect-allowed-players only)
/cmod allow - allow players/commands (owners of the area and /protect-allowed-players only)
/cmod disallow - disallow players/commands (owners of the area and /protect-allowed-players only)
/cmod toggle - toggles the option (owners of the area and /protect-allowed-players only)
/cmod welcome - sets welcome message (owners of the area and /protect-allowed-players only)
/cmod farewell - sets farewell message (owners of the area and /protect-allowed-players only)
/cmod warning - sets 'restricted' message (owners of the area and /protect-allowed-players only)
/cmod backup - backs up the cuboidArea (owners of the area and /protect-allowed-players only)
/cmod restore - restores the cuboidArea (owners of the area and /protect-allowed-players only)
For more indepth instructions click here -------------
Selection Commands: -------------
//wand - Gives you a wand that lets you define a cuboid region
//pos1 - Set position one of the selection to the block you are in
//pos2 - Set position two of the selection to the block you are in
//hpos1 - Set position one of the selection to the block that you are looking at
//hpos2 - Set position two of the selection to the block that you are looking at
//chunk - Select all the blocks in the chunk that you are in
//expand - Expand your selection in any direction
//contract - Contract your selection
//size - Find out how big your selection is
//count - Get the count of a certain block in the selection
//distr - Get the block distribution in the region
Clipboard Commands: -------------
//copy - Copy to your clipboard
//cut - Copy and delete
//paste - Paste your selection
//pasteair - Paste, air included
//rotate - Rotate your clipboard
//load - Load a .schematic
//save - Save a .schematic
History Commands: -------------
Region Commands: -------------
//set - Set all the blocks inside a region to a block type, OR to a definable random mix of blocks (i.e only 1% diamond ore)
//stack - Stack the region (i.e. repeat a section of a bridge)
//stackair - Also copies air
//move - Move the region
//moveair - Also moves air
//outline - Draw faces
//walls - Draw walls
//replace - Replace one block type with another, OR several block types with another, OR replace non-air blocks with another
/replacenear - Shortcut //replace that works on nearby blocks
//overlay - Overlay a block over the selected region
Point Commands: -------------
//fill - Fill holes with something
//drain - Drains water and lava pools
//cyl - Generate filled cylinders
//hcyl - Generate hollow cylinders
//sphere - Generate spheres
//hsphere - Generate hollow spheres
/fixwater - Level water and turns flowing water into stationary water
/fixlava - Level lava and turns flowing lava into stationary lava
/removeabove - Remove blocks directly above
/removebelow - Remove blocks directly below
/removenear - Remove blocks near you of a certain type (i.e. TNT)
/forestgen - Generate a forest (with Notch's tree algorithm)
/pinegen - Generate a pine tree forest
/snow - Generate snow cover and freeze over lakes near you
/butcher - Kill nearby mobs
Restoring from backups: -------------
/listsnapshots - List the backups available to use
//use - Select the backup to use
//restore - Restore the selection region from a backup
// or /, - Toggle super pickaxe mode to remove any block instantly
//mode - Super-super pickaxe modes with area and recursive effects
//tool - Lets you use extra tools, like insta-tree!
/unstuck - Frees you if you are stuck inside some blocks
/ascend - Go up to the level above you
/descend - Go down a level
/ceil - Get access to the ceiling above you
/thru - Go through the wall that you are looking at
/up - Go upwards some distance
/jumpto - Go to the block that you are looking at
/chunkinfo - Get the coordinates and path of the chunk that you are in currently in
/listchunks - Get a list of chunks
/delchunks - Generate a shell script to delete chunks
/ex - Fire extinguisher
Per-player preference: -------------
//limit - Set a maximum block change limit for operations
/toggleeditwand - Toggles use of the edit wand
/toggleplace - Rather than use your feet, use position 1 for point commands
/mail - Shows the player's current inbox.
/mail <#> - Reads the full specified mail message.
/mail delete <# | all> - Delete message # or all.
/mail help | ? - Shows a help screen on these commands.
/mail al <#> - Shows address list. Use a number to see further down the list.
/broadcastmail - Send mail message to everyone on server. Server owners should give this command only to admin groups.
/sendmail - Sends a mail message to the recipient. To send to multiple recipients, use ; with no spaces (e.g. doomsprinkles;shantarr;etc)
/ch [channel] : Change your current output channel.
/ch pm [player] : Change your current output channel to private talk with player.
/leavechannel [channel] /newchannel [channel] : You automatically join this channel after creating it. You can use the same format as in the config to give the channel properties. Eg: /newchannel lol:Lolz:*
/settag [channel] [tag] : Set the tag of that channel.
/channels : List all viewable channels available as well as your current channels.
/chlist *[channel] : List everyone in your current channel. You can also use /chwho. *Optional: Specify channel.
/lwc create public - Create a public chest ANYONE can access but not lock
/lwc create password - Create a password-protected chest
/lwc create private g:admins @Hidendra EvilGuy g:mods CoolGuy - Create a protected chest. @ denotes they are a chest admin (can add/remove users)
/lwc modify -EvilGuy Hidendra -g:mods - In the last command, this one would remove Hidendra's chest admin access, remove EvilGuy's access to the chest fully and also remove the group mods from access. - denotes removing them
/lwc free chest - Remove a chest, only the chest owner and LWC Admins can do this
/lwc free pending - No longer needed as of 1.1, but still here just incase (deprecated)
/lwc info - View info on a chest. Only LWC admins and Chest admins can use this on their chests
/lwc The following commands can only be used by LWC Admins
/lwc admin limits - Limits the list of groups/users to only be able to create so many protected chest (Protected=public,password,private). g:group denotes groups
/lwc admin clear chests - WARNING: PERMANENTLY REMOVES EVERY CHEST! NO WARNINGS!!
/lwc admin clear limits - WARNING: PERMANENTLY REMOVES EVERY LIMIT! NO WARNINGS!!